COLLECT//PLAY
Concept of a sunlit indoor collector gallery with emerald foliage and an original solar gateway, not a confirmed venue

COLLECT//PLAY · Season 01 · Chapter 02

THE SOLSTICE

SIX REALMS OF THE SUN

A Celebration of the Longest Day

Proposed 19–20 June 2027

10:00 AM–6:00 PM both days, proposed · Venue to be announced

£25 per person, per day · £400 vendor full weekend

Concept artwork · Venue and dates unconfirmed · All sales closed

Presented by Wheelside Adventures

A CELEBRATION OF THE LONGEST DAY

A premium indoor collector and culture convention inspired by sunlight, nature, original mythology, folklore and creativity. Thirty curated vendors across six immersive districts, one connected collecting experience.

The astronomical summer solstice falls on Monday 21 June 2027. Our proposed 19–20 June event is the preceding weekend — not the exact astronomical solstice. These imagined environments do not claim historical rituals or religious traditions.

Six districts · Five mixed-category positions each

EXPLORE THE SUN

Realms describe the atmosphere, not product categories. Cards, gaming, comics, artists, makers, jewellery, memorabilia, figures and specialist display products mix throughout.

The Sun King's Court concept artwork

REALM 01 · FIVE POSITIONS

The Sun King's Court

The power and brilliance of the summer sun.

Sunburst emblems, golden banners and regal collector artwork in gold, ivory and royal amber.

Planned reward: Sun King's Court Badge

The Emerald Grove concept artwork

REALM 02 · FIVE POSITIONS

The Emerald Grove

Nature, growth and creativity.

Woodland motifs, botanical illustrations and glowing forest details in moss, forest green and warm gold.

Planned reward: Emerald Grove Badge

The Phoenix Forge concept artwork

REALM 03 · FIVE POSITIONS

The Phoenix Forge

Fire, transformation and renewal.

Original phoenix illustrations, flame motifs and metallic copper, crimson and molten gold.

Planned reward: Phoenix Forge Badge

The Stone Circle concept artwork

REALM 04 · FIVE POSITIONS

The Stone Circle

Ancient mysteries and celestial alignment.

Standing stones, original carved symbols and imagined sun-alignment artwork in slate and amber.

Planned reward: Stone Circle Badge

The Twilight Vale concept artwork

REALM 05 · FIVE POSITIONS

The Twilight Vale

The boundary between daylight and darkness.

Silver stars, violet skies, moonlit landscapes and mysterious treasures.

Planned reward: Twilight Vale Badge

The Solstice Gate concept artwork

REALM 06 · FIVE POSITIONS

The Solstice Gate

Discovery, achievement and the culmination of the journey.

A monumental solar gateway and premium collectible artwork in radiant gold, ivory and charcoal.

Planned reward: Solstice Gate Badge

CONCEPTUAL DISCOVERY PLAN

The Sun King's Court

SOL-COURT-01 → SOL-COURT-05

The Emerald Grove

SOL-GROVE-01 → SOL-GROVE-05

The Phoenix Forge

SOL-PHOENIX-01 → SOL-PHOENIX-05

The Stone Circle

SOL-STONE-01 → SOL-STONE-05

The Twilight Vale

SOL-TWILIGHT-01 → SOL-TWILIGHT-05

The Solstice Gate

SOL-GATE-01 → SOL-GATE-05

Not a physical floor map. Venue dimensions, exits, visibility, accessible circulation and safety approval are required before layout finalisation. No maze or blocked exits. Allocation sequences prevent three consecutive vendors of the same primary category.

YOUR CHAPTER PASSPORT

The phone is not the event. The phone is the Passport. Discover vendors, scan approved points and build an independent Chapter 02 collection across both days. Separate admission is needed each day. Powered by Wheelside Adventures; integration not live yet.

Digital Passport

Chapter 02 · Planned collection

THE SOLAR RELICS

Six original concept relics form one illustrated collection. Names and artwork are creative proposals; unlock rules remain to be approved. No vendor purchase is required for standard Passport achievements.

The Solar Crown proposed relic artwork

SOLAR RELIC · PROPOSED

The Solar Crown

The Sun King's Court

The Heartwood Sun proposed relic artwork

SOLAR RELIC · PROPOSED

The Heartwood Sun

The Emerald Grove

The Phoenix Ember proposed relic artwork

SOLAR RELIC · PROPOSED

The Phoenix Ember

The Phoenix Forge

The Sunstone proposed relic artwork

SOLAR RELIC · PROPOSED

The Sunstone

The Stone Circle

The Twilight Star proposed relic artwork

SOLAR RELIC · PROPOSED

The Twilight Star

The Twilight Vale

The Key of Dawn proposed relic artwork

SOLAR RELIC · PROPOSED

The Key of Dawn

The Solstice Gate

SOLSTICE SIGNATURE

Proposed Solstice Signature solar emblem collectible

A proposed premium limited-edition signature card. Edition size, artwork and unlock conditions are not confirmed.

COLLECT THE CHAPTER

  • 30 vendor cards · One per participating approved vendor
  • 6 realm badges · Planned five-vendor discoveries per realm
  • 6 Solar Relics · One associated with each realm
  • 1 Solstice Signature Card
  • Approved live challenge badges
  • Master of the Sun · Configurable completion requirements, TBA

Chapter 02 progress remains separate from Chapter 01. Completion does not require another chapter. Wheelside server-side claims, duplicate protection and audit history must be verified before activation; no live ownership or progress is shown.

Season Passport preview

Limited live moments · Creative proposals

FOLLOW THE LIGHT

The Golden Hour

A timed discovery challenge.

Phoenix Rising

A collector-themed activity celebrating transformation.

The Hidden Sun

A digital Easter egg discovery challenge.

Twilight Treasure

A mystery collectible challenge.

The Six Realms Trial

A final exploration challenge.

Titles are proposals, not approved rules. Schedules, eligibility, winner limits, staff verification and duplicate-award rules require approval and a verified Wheelside Flash connection. No new game engine or live rewards.

THIRTY CURATED VENDORS

£400 full weekend. Five unique mixed-category positions per realm, no more than two same-primary-category vendors directly adjacent. Applications are not bookings; acceptance, attendance and sales are never guaranteed. Returning Chapter 01 vendors can reuse business details, but must apply and be approved separately.

Vendor arrival & hospitality

Provisional schedule. Main physical setup takes place the previous evening, not every morning. Access window, loading, stand dimensions and breakdown instructions will follow venue agreement.

Friday 18 June
Main vendor setup · access window TBC
8:00 AM
Vendor and staff arrival for final preparations
8:20 AM
Mandatory operational briefing
9:00 AM
Complimentary vendor breakfast · menu and catering TBC
10:00 AM
Public doors open · subject to confirmation
6:00 PM
Public closing · subject to confirmation

Arrival instructions, approved QR collecting guidance, assigned realm and position, staff contacts, emergency procedures, accessibility and breakdown guidance will appear in the vendor pack once approved.

Coming Soon · All sales closed

PLAN YOUR VISIT

Proposed Saturday 19 & Sunday 20 June 2027 · 10am–6pm both days · Venue TBA

£25 per person per day. No weekend discount. Chapter 01 tickets never grant Chapter 02 admission. Venue contracts, dates, visitor capacity, terms and secure payment setup must be approved first.

Daily admission & updates
Is the event confirmed?

No. Dates and hours are proposed; venue, access, facilities and programme remain subject to agreement.

Can I collect without buying from vendors?

Standard Passport discoveries will not require vendor purchases. Final rules will be published before activation.

Do I need to attend Chapter 01?

No. Chapter 02 completion is independent. A planned Season One Pioneer badge requires verified participation in both chapters.

Will food be available?

An optional £15 packed lunch is a private planning draft only. Supplier, safety, allergens, costs and fulfilment must be approved; orders remain closed.

Where can I ask about access?

Contact the event team. Access information will be published after venue assessment.

Contact the team

Flash challenge sponsorship

BACK THE CHALLENGE.
CELEBRATE THE COLLECTORS.

COLLECT//PLAY vendors can become part of the action by sponsoring our live Flash challenges and providing prizes for the collectors who take part.

Loading confirmed prizes…

BECOME A FLASH CHALLENGE SPONSOR

Put your business at the heart of the action. COLLECT//PLAY offers vendors the opportunity to sponsor live Flash challenges, contribute exciting prizes and receive recognition throughout the event.

Entirely optional, separate from the £400 weekend pitch. Suggested offers: Standard £50 · Featured £100 · Headline Finale £200 — not minimum bids. Sponsorship never affects vendor selection or realm allocation.

Explore Sponsorship Opportunities

All sponsorship payments remain closed pending approved event and payment arrangements. Published rules and appropriate sponsorship disclosure are required.