COLLECT//PLAY
Concept of The Six Realms: a spacious indoor collector exhibition with lanterns, mixed displays and an original golden ram sculpture

COLLECT//PLAY · Season 01 · Chapter 01

THE SIX
REALMS

A New Year of Collecting

You don’t just attend. You collect it.

Proposed dates: Saturday 6 & Sunday 7 February 2027

Venue to be announced · 10:00 AM–6:00 PM both days · subject to venue confirmation

Admission: £25 per person, per day · Vendor pitch: £400 full weekend

Coming Soon · Concept artwork, not a confirmed venue. All payments remain closed.

Presented by Wheelside Adventures

A NEW YEAR OF COLLECTING

A premium indoor collector and culture convention inspired by the Chinese zodiac and the arrival of the Year of the Fire Goat on 6 February 2027. Trading cards, gaming, artwork, independent makers, memorabilia and vintage discoveries come together in six theatrical districts.

The Golden Ram is our original creative mascot and signature collectible — not an official zodiac element designation. The show is COLLECT//PLAY. Wheelside Adventures provides the technology behind the planned collecting experience.

30

Curated vendor positions

6

Immersive realms

1

Connected collecting experience

Six districts · One connected experience

EXPLORE THE REALMS

30 curated vendors. Six immersive realms. A deliberate mix of cards, gaming, art, makers, memorabilia and specialist collectibles throughout the show — never six category aisles.

The Golden Ram original district concept artwork

REALM 01 · FIVE VENDOR POSITIONS

The Golden Ram

The inaugural Fire Goat celebration.

The Dragon’s Gate original district concept artwork

REALM 02 · FIVE VENDOR POSITIONS

The Dragon’s Gate

Fantasy, legends and imagination.

The Tiger’s Den original district concept artwork

REALM 03 · FIVE VENDOR POSITIONS

The Tiger’s Den

Competition, courage and collecting excellence.

The Moonlit Garden original district concept artwork

REALM 04 · FIVE VENDOR POSITIONS

The Moonlit Garden

Art, creativity and craftsmanship.

The Serpent’s Vault original district concept artwork

REALM 05 · FIVE VENDOR POSITIONS

The Serpent’s Vault

Rare treasures and hidden discoveries.

The Monkey’s Market original district concept artwork

REALM 06 · FIVE VENDOR POSITIONS

The Monkey’s Market

Play, invention and unexpected finds.

Explore every realm

Collect the show

YOUR PASSPORT, YOUR DISCOVERIES

The phone is not the event. The phone is the Passport. Meet vendors, scan approved QR points, collect cards and earn realm badges as you move through the show. Progress carries across both days; each day requires its own admission.

Unlock conditions, completion rules and optional sharing will be published before activation. No live rewards or ownership records are claimed here.

Live moments

A LIMITED, RELIABLE PROGRAMME

Carefully planned Flash Challenges encourage exploration, participation and conversation. No purchases are required. Titles, times, winner limits, staff verification and rewards remain to be approved — no previous event schedule is being copied.

Programme updates

For vendors

FIVE POSITIONS PER REALM. THIRTY IN TOTAL.

£400 for the full weekend. Applications are curated, not bookings. Each district mixes product categories; no more than two vendors from the same primary category will be directly adjacent in the allocation sequence. Final physical adjacency will be checked against the approved venue plan.

No guaranteed attendance or sales. Final positions follow approval, onboarding and required booking conditions. Tables, power and facilities remain subject to agreement.

Apply to exhibit

Vendor arrival & hospitality

Provisional schedule. Main physical setup takes place the previous evening, not every morning. Access window, loading, stand dimensions and breakdown instructions will follow venue agreement.

Previous evening
Main vendor setup · access window TBC
8:00 AM
Vendor and staff arrival for final preparations
8:20 AM
Mandatory operational briefing
9:00 AM
Complimentary vendor breakfast · menu and catering TBC
10:00 AM
Public doors open · subject to confirmation
6:00 PM
Public closing · subject to confirmation

Arrival instructions, approved QR collecting guidance, assigned realm and position, staff contacts, emergency procedures, accessibility and breakdown guidance will appear in the vendor pack once approved.

Flash challenge sponsorship

BACK THE CHALLENGE.
CELEBRATE THE COLLECTORS.

COLLECT//PLAY vendors can become part of the action by sponsoring our live Flash challenges and providing prizes for the collectors who take part.

Loading confirmed prizes…

BECOME A FLASH CHALLENGE SPONSOR

Put your business at the heart of the action. COLLECT//PLAY offers vendors the opportunity to sponsor live Flash challenges, contribute exciting prizes and receive recognition throughout the event.

Entirely optional, separate from the £400 weekend pitch. Suggested offers: Standard £50 · Featured £100 · Headline Finale £200 — not minimum bids. Sponsorship never affects vendor selection or realm allocation.

Explore Sponsorship Opportunities

All sponsorship payments remain closed pending approved event and payment arrangements. Published rules and appropriate sponsorship disclosure are required.

Before you visit

COMING SOON

Dates

Proposed Saturday 6 & Sunday 7 February 2027

Hours

10:00 AM–6:00 PM both days, subject to confirmation

Venue & accessibility

To be announced after venue assessment

Admission

£25 per person per day. Mandatory fees disclosed before checkout.

Tickets, vendor payments, sponsorship and optional catering sales remain closed. Venue, dates, visitor capacity, legal terms and payment setup must be approved first.

Planned experience · Not operational